- Creating and modifying the game content by players as an act of prosumerism
Object's details: Creating and modifying the game content by players as an act of prosumerism
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Zeszyty Naukowe Wyższej Szkoły Humanitas.
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- Resource Identifier: oai:www.sbc.org.pl:436985
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- Creation date: 2020-08-31
- Last modification date: 2020-08-31
- Content object's number of views: 59
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See also
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Odzież, 1930, R. 9, Nr. 10
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Odzież, 1930, R. 9, Nr. 9
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Type:czasopismo
Contributor:Samarzewski, Wojciech. Red.